I really liked the concept for Death Stream and think it's core ideas are solid. It has well thought out rules and a good tutorial. One of it's strengths is also one of it's weaknesses though: luck. On any given play through you may have terrible luck or fantastic luck. I had times where I had multiple health injections available to me and was wearing a shield while other times I was killed within about 5 turns because it was all arrows and electrocutions. The main downside to Death Stream that affects many other parts is the lack of a save system. Once you eventually get lucky enough to get free of your locks you are put through a test of memory which if you fail means death. To further make that difficult the developer's interpretation of how many doors I unlocked was different from mine which meant a few times of dying and starting over before I got the hang of it. The next downside is the movement when you are walking around felt very unnatural and weird. Couple this with the fact that much of the later game involves movement and that if you fail this you die and start from the very beginning and it got very frustrating very fast. Add to all this that there is little to no story and there is little holding the game together outside of a good concept and rules. The game does give a good summary at the end showing your results as well as a tiny bit of lore but overall you are given little to no info. The graphics were decent enough. They seemed to be going for some kind of comic book or cell shaded style but to be fair the game takes place largely in one room so it is hard to judge the quality from that. The music was good and helped upped the tension, especially during wheel spins. I will also say that I liked how many different things could happen to you based off of the wheel spins.
I played Death Stream on Linux. The game never crashed and I didn't notice any bugs. I did notice five spelling errors though. Given that this is a game where you die often and repeat the same things over you will see these spelling errors frequently which makes them seem even worse. There was a resolution option but the drop down box was empty so I am not sure if this was intentional or a bug. There were no other graphics options. This included not having a v-sync option which meant that the game ran at crazy high frame rates and had much higher GPU usage then it should have based on graphical quality.
Thank you for being honest about not testing the Linux and Mac versions and for having a demo. The demo worked fine on my Linux systems so I bought it.
Without a doubt, this game is incredible. This game uses such an amazing concept and hard-to-think ideas. And I will state unequivocally that the way those concepts are implemented is even more remarkable. This game is a must-try for everyone. essentially, I think the game should have at least one checkpoint to make it easier because I find it to be a little challenging.
GREAT game! Although I haven't had the time to finish it yet :,) I wish there was a checkpoint system after you get out of your shackles because you could die to any little thing or wrong move, and then have to play to get free over and over and over again! Or maybe a skip dialogue option?
Again, great game and I can't wait to finish it! :D
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I really liked the concept for Death Stream and think it's core ideas are solid. It has well thought out rules and a good tutorial. One of it's strengths is also one of it's weaknesses though: luck. On any given play through you may have terrible luck or fantastic luck. I had times where I had multiple health injections available to me and was wearing a shield while other times I was killed within about 5 turns because it was all arrows and electrocutions. The main downside to Death Stream that affects many other parts is the lack of a save system. Once you eventually get lucky enough to get free of your locks you are put through a test of memory which if you fail means death. To further make that difficult the developer's interpretation of how many doors I unlocked was different from mine which meant a few times of dying and starting over before I got the hang of it. The next downside is the movement when you are walking around felt very unnatural and weird. Couple this with the fact that much of the later game involves movement and that if you fail this you die and start from the very beginning and it got very frustrating very fast. Add to all this that there is little to no story and there is little holding the game together outside of a good concept and rules. The game does give a good summary at the end showing your results as well as a tiny bit of lore but overall you are given little to no info. The graphics were decent enough. They seemed to be going for some kind of comic book or cell shaded style but to be fair the game takes place largely in one room so it is hard to judge the quality from that. The music was good and helped upped the tension, especially during wheel spins. I will also say that I liked how many different things could happen to you based off of the wheel spins.
I played Death Stream on Linux. The game never crashed and I didn't notice any bugs. I did notice five spelling errors though. Given that this is a game where you die often and repeat the same things over you will see these spelling errors frequently which makes them seem even worse. There was a resolution option but the drop down box was empty so I am not sure if this was intentional or a bug. There were no other graphics options. This included not having a v-sync option which meant that the game ran at crazy high frame rates and had much higher GPU usage then it should have based on graphical quality.
Thanks for playing! I will try to fix those problems! Did you play the game in English?
I did play in English.
Absolutely a terrifying game. Watch below to see why you should play!
and subscribe more horror games.
Thank you for being honest about not testing the Linux and Mac versions and for having a demo. The demo worked fine on my Linux systems so I bought it.
I hope you like it!
This game has a great concept, and was executed very well. The sound design and visuals are great, and it's a short but scary experience. Great job!
Thank you for your feedback!
The game's found-footage style adds a layer of realism and intensity, making players feel like they're part of the action
I am glad you liked it!
GREAT game! Although I haven't had the time to finish it yet :,) I wish there was a checkpoint system after you get out of your shackles because you could die to any little thing or wrong move, and then have to play to get free over and over and over again! Or maybe a skip dialogue option?
Again, great game and I can't wait to finish it! :D
Thanks a lot! I am glad you liked it!
I also just spotted a bug on your gameplay! it will be fixed in the next update.
Insanely good!!!
Thanks my dude!
This game is awesome, I recommend to everyone!
O brabo! 🔥🔥🔥
Conseguiu escapar?
To tentando ainda kk
somebody has to pirate this game /j /probablyj?
Come on bro! This took a lot of effort to make.
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